Wednesday, September 09, 2009

VITAL QUESTION


Dear friends...I wish to share with you some preoccupations we have here at the Estudio, which have forced us to look for new alternatives to continue ahead with our goals. It's for all well known that the economic situation is just terrible, and regardless we continue with our dreams of editing comics in paper, just as we're doing it with "Karmatron" (issue no.12 coming soon), we'll try more seriously with the so called web-comics, and here is when our doubts start concerning our readers and ¡Ka-Boom! Estudio's followers.



As you know, during the time we started working on comic books, the publishing house industry generated a lot of money with which everyone who dedicated ourselves professionally to comics could survive. Ever so often, comic books appeared and disappeared because there was a great demand, but above all, family-themed comic books were done. This was later forgotten and everything that had been gained just tumbled down, since there was nothing left for the children and the family, a problem which we had already talked about before. Children's comic books were not done anymore and now we're suffering the consequences...Manga is now the master and lord.


But well, we shall talk about that in some other occasion. Many old and new artists lived from doing comic books for many years, and during the 90's we started feeling some silent devastation caused by diverse circumstances, and that's how our struggle to reactivate our industry and generate job sources began. We've done many attempts which as independents they've been difficult to survive, even the simple fact of trying. Even now publishing Karmatron, we won't be able to to do much until it reaches the wished periodicity and when we have from 2 to 3 titles, for us to start as a company to really get launched economically. So, what else can we do as sequential art professionals? How can we manage to support ourselves simply just for eating? I'm saying this because we really are an endangered species, and in spite comics are raw material for film, tv, videogames, etc., everything stays inside the inkwell, the good stuff only occurs in countries where industry really exists, not in Mexico.



The ones who know us, know about our dream and that we don't do this just for absurd nationalism. We truly believe that our country is a great talent and stories producer, and it's got potential readers, who along with these ingredients, our industry may reborn. The problem is to get enough fuel to launch, and either there's none or the ones who have it just don't want to share it. And I'd like to express and in spite of the circumstances, at least from our part, that we won't give up and we'll keep trying once and again to give out products specially for our Mexican readers and also, why not?, for people around the world so they get to know our stories.



It takes a long time and a lot of effort to do our job, which takes most of one's time. Sometimes we need our days to be of 48 hours or more. The problem is that either we work to gain money with our art or we upload it to the web so that everyone may get it for free, and literally, we wouldn't have any income source for our basic needs. To do comic books implies to really do them with the same traits as the printed ones are done, with periodicity, professionalism, dedication and high quality; it's not only to play doing comics and experiments, since to dedicate a 100% of one's life just to upload something to the web without any retribution won't create a real virtual product.



In regard to web-comics, at least in our country, one cannot live from this yet, and unfortunately, it's the path for us to follow. Even though there have been attempts, and they do have generated some money for their creators, it's still not the ideal option, but I repeat, it's the path to follow provoked by the circumstances.



We, the ¡Ka-Boomers!, have several projects to be printed on paper, but as things are going now, we believe we can upload them to the web, and later in the future publish them for the audience that still prefers printed comic books either due to their personal preference or their lack of internet, and they don't wish it. In the internet the game's rules are different even for publishing a web-comic, it has its special traits, one has advantages and disadvantages, as in everything else, but we think it is a medium to intensify the flame of fantasy and illusion to impact traditional media.



We'll soon upload our comic strips and pages site, in English and in Spanish, adding it to our virtual publishing house, K'az In Vol. This is why I'd like to ask the readers of our creative group and those who may sympathize with our cause, if they'd be willing to pay monthly whatever amount you may consider our work is worth (this, of course, is voluntary), from one peso to 25 pesos. Either way you'd be able to see them for free. This is a matter of consciousness and valorization of our work and as a support in order to continue producing our virtual comics to entertain you, and also to gather founds for us to finance our paper publications. We've reached the end of the road, where, according to circumstances, either we'll have to work for other companies, and Karmatron and the rest of the universes created by us will remain as an illusion, or...our dream may become concreted.



Karmatron's printed edition will continue to be published, since I have an agreement with the printer, we only have some delays, but we want to live our adventure with the web-comics in a serious and professional way, I repeat, not as an experiment but as a way to generate a type of continuous entertainment so that it may benefit the creators and the readers.



Monday, April 13, 2009

KA-BOOM! STUDIO AT CUANTICA MEDIA


We remind you that you can listen to our Internet radio program all Tuesdays and Thursdays at 9:00pm (Mexico City time), throught Cuantica Media, and during the program you can communicate with us through our instant hotmail msn: cuanticamedia@hotmail.com
In an informal way, as in a casual conversation, all Tuesdays we talk about comics, science fiction and fantasy, but above all, we talk about the way comics are done from our professional points of view and also about the troubles we must face; On Thursdays we talk about esoteric-oriented subjects (ufos, parapsychology, lost continents, philosophy, etc).
If you wish to review the programs' schedules you can also visit Cuantica Radio's blog.

Wednesday, September 24, 2008

K'AZ IN VOL ONLINE


YEESSS!!! We've just launched our new e-comic website: K'az In Vol ("This is my Energy" in Mayan). Here we'll be publishing our comic book works along with comic strips and new upcoming projects. You can't miss it! First, every week we'll be posting two 36 paged comic books from my project "Karmatron y los Transformables" from the eighties' classic era (1986-1991). Back then, I did each issue within 7 days (4 days for inside pages, one for front and back covers and two for color) and was published weekly. Later on, we'll be uploading more and more pages from our many other titles. You can visit and read Karmatron's first issue here . It's in Spanish, but we'll soon upload it in English, French and Japanese. Stay Tuned and hope you enjoy!! I want to personally acknowledge and thank Tonatiuh Rocha, Mauricio Cosío and Eduardo Santiago for their technological and programming work for the new website, and Susy Romero for scanning all of Karmatron's issues.




Monday, September 15, 2008

KARMATRON ONLINE

K'AZ IN VOL ONLINE

Thursday, August 28, 2008

GET PREPARED, MY FRIENDS!!!!


In the course of 6 years, around the 80's, a superhero, that first fascinated children and then adults of that time, was born. Entire families sat to share the adventures of the enigmatic character that took them by the hand to planet Meru, where all heartfelt children live and dream up.

Oscar González Loyo, his creator, never imagined the strength and world he was building, Karmatron and the Transformables would leave a Silence mark within each one that had met the character...

For everyone that didn't have the chance and the space-time to live and share this adventures, now, thanks to the technology will be able to enjoy the story of this lineage of Warriors that fight for the spiritual evolution of the beings... and for a everyone's sake: The Kundalini Warriors.

The moment is close... very soon you'll be able to know in it's original essence the hero that marked an era.

Tuesday, August 12, 2008

WEBCOMICS K!


Friends of ¡Ka-Boom! Estudio, we'll soon have a new web site where our group's members will show you several of our author comics in a web-comic format and for free, just as we did it back in 1996 with "Saskunah the Mayan"'s comic.




The Web-comic is an alternate way for us, and, as we've said thousands of times at several forums, our immediate goal is to reactivate (for us) printed comics in our country, since we're absolutely sure that printed media still has so much to give. With this, we'll have two new sites, one for comic strips only and another one for the virtual K'az In Vol.



We'll soon be giving you the site's address, where you'll be able to see our Online Comics. And to thank our Karmatron fans, we'll upload every week two episodes from Karmatron's classic series, which was published during the 80's. This will be previous to the same title's printed version, which will continue from issue no.9, where the story is new and improved, as many who have acquired the first eight issues have already proved true.




Saturday, June 21, 2008

BRUCE LEE IN READERS DIGEST

This Month in Reader's Digest Magazine Mexico:

Art by Horacio Sandoval & Mauricio Cosío.

Tuesday, June 17, 2008

COCA-COLA HAPPINES FACTORY OFFICIAL COMIC BOOK



We have an interesting story about a project we made not so long ago...

In December 2007 we received a call from Z Publicidad, the Mexican Advertisement Agency for Coca-Cola. Z Publicidad, along with Z Graphics were involved in re-designing Coke's image and were, as we understand, the first Advertisement Agency in history to develop a global campaign for the brand outside of the USA which was: The Coke side of life.

We met Pablo Rovalo, Director of Z Graphics a couple of years ago (though Oscar met him when they were kids), he and his team of designers and creative people developed the Coke bottle silhouette that has traveled the world... it's amazing, just a couple of days ago I saw some photos from Tokyo with the images and campaign that was created in Mexico, and it's great to know that a campaign like this, so fresh and with such a heart-felt message about life had come from people I have worked with.


Z Publicidad was founded in the 1980's by then-DJ's Alejandro González-Iñárritu and his best college friend, Martín Hernández. And today they are established as a major player in advertisement, design and sound (which they design for movies through Z Tracks).

After that phone call, we had a meeting at Z and also found out that Pablo had left the company in the beginning of the Fall and now lives in Barcelona; so we met another part of the staff. This time they had a special project that required extra-speed: an 8 page comic book that had to be ready to print in 2 weeks, revisions and approval would come from Z, and Coca-Cola headquarters in Atlanta.

This would be an adaptation of an animation short developed earlier in 2007 called "The Happines Factory"... there had already been a previous short that portrayed the same universe and characters. This one looked even better.



After the briefing, we all looked at each other in that moment and knew that we were in the nick of time. This would be a project that would have to take full-time 3-4 artists for the next days. And so, came on board Susy Romero (adaptation & lettering) Mariana Moreno (pencils), Alex Palomares (inks) and Tonatiuh Rocha (color) .

We agreed to develop the project.

The next weeks were a big effort for everyone at the Studio. Perhaps the greatest challenge for us, graphically, was to achieve the likeness of the Coca-Cola bottle that the people from Atlanta were looking for, established in style guides. But it paid of.

When I delivered the finished files to Z, I was greeted by hugs and congratulations from the whole staff, thanking us for the support, the speed, and the quality of the work. "No way! Did you made this?!"... Some people at Z couldn't believe that this was Mexican-made.




... Perhaps just as some people around the globe are surely amazed by the origin and results of the 'Coke side of life campaign'.

Needless to say, Coca-Cola was also really happy with the results.

And after 2 weeks of seeing the beverage on the computer screens, artwork and e-mails... well, we HAD to toast with Coke on the success of the project that now gives us the nickname of "Advertisement's Graphic SWAT Team" (no kidding).

Friday, January 04, 2008

KARMATRON...AGAIN

Greetings from Ka-boom! Studio...


After so many obstacles and false starts, we begin the year with excellent news: we now have a new ally who will support us with Karmatron's relaunch from issue number 6 and other projects from K!, At last it seems our dream is being concreted, and if everything goes right we'll be able to publish several works from our Studio, nevertheless, even-though we already count with an ally's support and soon we'll activate our publications, this won't guarantee its permanence, so taking advantage of you once again, since we have always had your unconditional support, in these moments we need more than ever all your help in order that this relaunch won't be another false start, the needed help consists on the following:

The reactivation of the ones who already have been K! Promoters.


_Pass on the news about our comic book being soon published in order to reencounter our old readers from the classic era who never knew about Karmatron's new edition, and above all, promote the comic ,under your possibilities, among those of your acquaintances who had never read our stories.

_Help the K! promoters who are close to your locations to contact more people and points of purchase.

_ Tell all your known Karmareaders and all contacted people to write us so we can update our databases since many of our friends have changed their addresses and phone numbers.

As a first stage we'll use our own K! resources to distribute the comic:

_K! promoters.

_Points of purchase with direct contact (comic book stores, bookstores and other stores).

_Subscriptions.

_Events and conferences

If anyone would like to support us by becoming a K! Promoter or K! Supervisor without taking any of your time from your normal occupations, or if you'd like to know about a determined point of purchase or K! Promoter who is located close to you, you can communicate with our Traffic Manager, Lalo Mendoza, who can advise you about anything related to comic book shipments and receptions by calling to these numbers: (+5255) 5562 58 46 / (+5255) 5572 62 45, cellphone: 04455 31 01 77 70 or you can write to him to estudio@ka-boom.com.mx with a copy to karmatron@ka-boom.com.mx

Lalo will get in touch with the already activated K! Promoters.


So now you know, we're about to publish it again from issue number 6 and we thank you all your support, since as and independent publishing house in our country, we have had to elude many obstacles and troubles, which have been almost solved.

That's why I ask you to be in constant contact with us through our e-mail or visit us at www.ka-boom.com.mx where at the "Ka-Boom! Informa" (Ka-Boom! informs you) news section we'll announce the official news about the comic's publication.




The ones who yet don't have the first five issues and the Kundalini Manual, you can get them directly with us, for that, remember you can write to Lalo Mendoza at: estudio@ka-boom.com.mx

On other side, I invite you to my Blog Emelkin where I also keep you informed about what professionally and personally happens to us.

And at Sketch Book you'll find all of my work since 1974.




And listen to our internet radio program: ¡Ka-Boom! Estudio Una explosión de la Imaginación (Ka-boom! Studio An imagination's explosion) through http://www.cuanticamedia.com all Tuesdays and Thursdays from 9:00 pm to 11:00 pm. In order to communicate with each other, you can write to us through the station's instant messenger: cuanticamedia@hotmail.com



Thank you very much for all your support and we shall keep in touch, and it's so good to re-contact old friends.

Oscar González Loyo


(+5255)
55726245
55625846
04455 31 01 77 70
55629506

Monday, October 01, 2007

NEW CLIENT!

Last week, Mexico's office received confirmation from Geneva, Switzerland: Our postcard got approved.

We have a new client, with whom we are glad to help Mexican children through our work: UNICEF Mexico.

On December there'll be an exclusive postcard that'll be distributed to Telcel's (one of the mayor cell phone service providers in the country) workers around the country crafted here, at ¡Ka-Boom! with art by Horacio Sandoval.

We hope that this'll be the first of many contributions to this Organization. :-)

Sunday, August 26, 2007

BUBBLEGUMMERS' COSTUMED CHARACTERS



Earlier on, in this blog, we have shared other adventures regarding the re-design of Bubblegummers characters', Amy, Tim and Cat. It's been quite a ride since the beginning! :-)

Today, the characters that we developed are being used in more than 70 countries in 5 continents (!).

Some months ago, the costumed characters, based on our designs, were manufactured here in Mexico and shipped to the Latin American countries where the brand has presence.

The pictures that are shown are from the final models on the day of the final ergonomic (human factors) tests.

These characters started appearing in TV morning and contest shows in Mexico, late 2006, doing publicity for the brand.



Although the making of the costumed mascots project, isn't related to us, the use of the costumes and character's etiquette and behavior were part of the character's universe and guide that we hand to the client each time we develop a project like this.

There's much magic and fantasy involved in the client's vision and desires for the brand, which is to communicate that magic and fantasy to the children. Our mission, as a professional Studio is to make the guidelines so this can translate into the realm without changing a bit from the initial concept.


Monday, August 06, 2007

CORPORATE MASCOTS


This is a selection of mascots we've developed during the last few years, including work for Nestlé, Bata International, Calzado Coqueta and Granja del Tío Pepe.

Further on, we'll talk more about this projects.

Best regards!

Tuesday, June 12, 2007

PORTFOLIOS

If you wish to see our portfolios, you can visit these blogs, which are in English and Spanish: